AI Insights · Timothy · January 2022
Top 5 Cannabis Games in Hungary for Q4 2021: Performance Insights
Explore the performance of the top 5 cannabis games in Hungary during Q4 2021, including trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 cannabis games on a unified platform in Hungary showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the key metrics for each game, based on data from Sensor Tower.
Hempire - Weed Growing Game
LBC Studios Inc.'s game saw a significant fluctuation in weekly downloads, peaking at 813K in the final week of December. Weekly revenue showed an upward trend from early October, peaking at $301 in the first week of November before gradually declining to $70 by the end of December. The game also experienced a notable increase in weekly active users, reaching a high of 1.2K in mid-November.
Cheech and Chong Bud Farm
Published by LDRLY, this game maintained a relatively steady weekly revenue, peaking at $303 in late November. However, weekly downloads experienced a significant drop, starting at 278 in late September and falling to zero by mid-December. The number of weekly active users also steadily declined, ending the quarter at 242 from a high of 544 in early October.
Bud Farm: Idle Tycoon Game
Another game from LDRLY, this title saw its weekly revenue peak at $125 in mid-October, before experiencing a decline and ending the quarter at $58. Weekly downloads fluctuated, with a high of 220 in early November and a steady decline afterward. Weekly active users showed a similar trend, peaking at 275 in early November and dropping to 239 by the end of December.
Weed Factory Idle
Spider Solitaire’s game had minimal revenue, with only a slight peak of $4 in mid-November. Weekly downloads were relatively low, peaking at 107 in late September and experiencing fluctuations throughout the quarter. Weekly active users also showed a declining trend, starting at 240 in late September and ending at 162 by the end of December.
Weed Firm 2: Back To College
Ludum LLC's game saw a modest peak in weekly revenue of $80 in mid-December. Weekly downloads were generally low, with a peak of 80 in early December and a decline towards the end of the month. Weekly active users fluctuated slightly, reaching a high of 126 in early December before declining to 73 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.